onsdag 17 februari 2010

Coders' meeting

We produced some preliminiary tasks for the coming sprint:

  • NetworkSchedule
    • Create a basic structure. Discuss and test it.
    • Create a structure that's ready for implementation.
    • Should have a manager.
    • Should have terminals with Time Slot functionality.
  • EventHandler
    • Posting events.
    • Listening for events.
    • Can handle global and local events.
  • Movement
    • Physics.
    • Gravity.
    • Physical collisions.
    • Sprinting (only forward).
      • Stamina drain/regeneration.
  • Animations
    • Customized blending.
    • Improve animation scripts.
    • Variable speed.
  • KeySampler
    • Take key samples.
    • Network synchronization of key samples
  • Weapon
    • Collisions.
    • Inflict damage on players.
  • Shield
    • Collisions.
    • Able to block attacks.

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