We produced some preliminiary tasks for the coming sprint:
- NetworkSchedule
- Create a basic structure. Discuss and test it.
- Create a structure that's ready for implementation.
- Should have a manager.
- Should have terminals with Time Slot functionality.
- EventHandler
- Posting events.
- Listening for events.
- Can handle global and local events.
- Movement
- Physics.
- Gravity.
- Physical collisions.
- Sprinting (only forward).
- Stamina drain/regeneration.
- Animations
- Customized blending.
- Improve animation scripts.
- Variable speed.
- KeySampler
- Take key samples.
- Network synchronization of key samples
- Weapon
- Collisions.
- Inflict damage on players.
- Shield
- Collisions.
- Able to block attacks.